Synthetic Gaze
A century ago, a famous inventor passed. He left some money and heirlooms to family, but his mansion to nobody. In his will, he added a series of clauses that someone would have to meet to be permitted to enter his mansion. Now, Elektra, a researcher, has met those clauses and has been given the keys to the mansion. After she enters, she finds the place in disarray, traps and tourrettes aplenty. Thanks to her robotic eyes, she is able to make it through to the room of abandoned inventions. There, she finds an android, still functioning after some tinkering. However, it becomes clear that if Elektra does not find parts to replace the ones the android has, she will pass, and this time, will be unable to be rebooted. Elektra refuses to let the android with the achingly familiar face die due to the neglect of her creator
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Game Controls:
Shoot: aim with mouse and left click
View Change: E
Interact with Doors and Tourretes: Q
Movement: WASD
Jump: Space
- You can not shoot if you are in the view change.
- View change is required for opening doors and disabling tourretes after you have downed them.
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Please note that this is merely a proof of concept and some bugs may be present! Currently I can not confirm if this game's story will end up told, and if it will remain in this format if so, but thank you so much if you give this little project a try!
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Credits:
Background music via https://www.FesliyanStudios.com
SFX:
Door Unlocked by AudioWay -- https://freesound.org/s/464294/ -- License: Creative Commons 0
Art, story, programming: altairdelirio
Published | 1 day ago |
Status | Prototype |
Platforms | HTML5, Windows |
Author | AltairDeLirio |
Genre | Platformer, Adventure |
Made with | Unity |
Tags | 2D, LGBT, LGBTQIA, Pixel Art, Singleplayer |
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Development log
- Proof of concept1 day ago
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